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Abstract
 
 
Acadêmico(a): Ricardo Filipe Reiter
Título: ANIMAR: DESENVOLVIMENTO DE UMA FERRAMENTA PARA CRIAÇÃO DE ANIMAÇÕES COM REALIDADE AUMENTADA E INTERFACE TANGÍVEL
 
Abstract:
This work presents the development of a tool for creating animated scenes, using the concepts of Augmented Reality and Tangible User Interfaces. The application allows the creation and manipulation of virtual scenes and tridimensional objects, being possible to give “life” to the scene when using Tangible Interfaces for creating virtual objects animations. The tool was developed with Unity engine, together with the Vuforia framework for applying the concepts of Augmented Reality. The application uses the concept of Tangible Interfaces with virtual buttons on the markers and with a cuboid marker, used for moving, adding and removing objects from the scene, and for motion capture when recording an animation. This work also shows concepts, techniques and approaches used for implementing the necessary functionalities. For proceeding with the testing, the application was exported to Android and iOS platforms, being tested with a pedagogy class from FURB, that even though they felt some difficulties when using the tool in the beginning, they felt really interested and most of them could conclude the proposed tool objectives within the stipulated time. The most difficult part noticed by the users was when interacting with the Tangible Interface, and that is because there’s still an unfamiliarity with this type of interface for most people. However, tests show that the developed functionalities are easy to use after the initial understanding of how the Tangible User Interface Works.