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Abstract
 
 
Acadêmico(a): William Fernandes Koehler
Título: VISEDU-CG 4.0: visualizador de material educacional
 
Abstract:
The VisEdu 3.0 is a tool for teaching computer graphics to students of this discipline. After three versions, the tools showed some troubles when trying to extend it, being the lack of reuse of its behaviors the major issue. The solution reached was to port the VisEdu-CG to a game engine, tool for creation and maintenance of game elements. Therefore, this work has aimed to provide a tridimensional viewing mode in WebGL to a component oriented game creating tool, port the VisEdu-CG to this new tool and adjust it to improve its usability. The Three.js library, used to abstract WebGL, provide an easy way to create and handle graphical elements. The Viewer relies on HTML and Javascript to assemble the user interface, while using JQuery to define its more complex behaviours. The application’s operability evaluation was done after an experience test done by computer graphics students. This work also introduces to the results of performance and memory done in some of the major browsers.