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Abstract
 
 
Acadêmico(a): Samuel Anderson Nunes
Título: VISEDU-CG 3.0: APLICAÇÃO DIDÁTICA PARA VISUALIZAR MATERIAL EDUCACIONAL - MÓDULO DE COMPUTAÇÃO GRÁFICA
 
Abstract:
This work has as objective to give continuity to the development of a web application for viewing educational material using WebGL, providing a tool that allows you to explore concepts of 2D and 3D of computer graphics as the use of scene lighting, new graphical objects Polygon and Spline and also the selection of objects directly in the graph space. In addition, all existing features in 3D space are also available in 2D graph space. It was used the library Three.js for WebGL and abstraction of the same is efficient and easy to use. The evaluation of this work with respect to operability was made based on a test of experience using the tool held by the students of Computer Graphics. Thus, students' suggestions regarding improvements to the current study were obtained, and from the analysis of the test results, we conclude that it comes from the understanding of the concepts of computer graphics and operability, the environment has met the expectations of students.