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Abstract
 
 
Acadêmico(a): Ednilson José
Título: Implementação de um Ambiente para Modelagem de Objetos 3D com Uso de Sweeping
 
Abstract:
This work describes the implementation of an ambient for modelling and visualization of three-dimensional objects with use of the sweeping technique. The prototype allows to read starting from files, objects previously defined, to create and to alter these as well as you store them for subsequent recovery. They can be obtained sweep objects through the techniques of sweeping translational, rotational and helical. In the translational, the simplest, a profile is moved along a path, in the rotational this profile rotates around an axis and the helical is obtained through the junction of the other two models. The prototype was implemented in the programming ambient Delphi with use of the graphic library OpenGl, what guaranteed good degree of resources.