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Abstract
 
 
Acadêmico(a): Felipe Silvino Pereira
Título: Visualizador de Animação 3D com Suporte ao formato de Arquivos fbx em Objective-C++
 
Abstract:
This work describes the development of a prototype for viewing FBX file format on the iOS 4 plataform implemented in Objective-C++ language, called iSceneViewer. The prototype is based in the OpenGL ES library for the construction of the geometric shapes represented by the data structure that was imported from a FBX file. This data structure is present in the SDK provided by Autodesk that is used by the prototype to do the interpretation of the FBX file. In the prototype, in addition to viewing the 3D model, is possible view animations and camera positions that were defined in the confection of scene on tool used to generate the imported file. As limitations, the prototype does not support the textures and lighting that may be present in the scene represented by the FBX file imported.