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Abstract
 
 
Acadêmico(a): Diogo Cristofolini
Título: Protótipo de um Ambiente Virtual Tridimensional para Utilização no Cálculo de Impedimento de Jogadores de Futebol
 
Abstract:
This work presents a camera calibration method obtained from particular points, to be used in pictures soccer games off-side calculation. When the camera is calibrated, distances measurements can be realized between two distinct points and the player\\\'s off-side position can be verified. Using the calibrated camera, the objects position of real world scene is calculated and as a result a three-dimensional virtual environment is rebuilt. This virtual environment provides resources for visualizing scenes without regards with angle and position, in addition to move in the field game, to measure distances and finally to calculate the off-side position.