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Abstract
 
 
Acadêmico(a): Guilherme Diegoli Neto
Título: SIMULAÇÃO DE DINÂMICA DO RELEVO ATRAVÉS DA TRANSFORMAÇÃO DE MAPAS DE ALTURA
 
Abstract:
The landscape of planet Earth is constantly changing due to the action of several geomorphological processes, many of those carrying consequences for society, justifying the need for better understanding them. This work presents the development of an application that allows the creation and visualization of a virtual landscape, the creation of algorithms that represent geomorphological processes in real time and the obtaining of information about the landscape at any moment. The landscapes are represented computationally as height matrices, and the algorithms are based on image transformation algorithms. Two algorithms are used to simulate the processes of thermal erosion (landslides) and hydraulic erosion and then several adaptations are made in the algorithms to allow parameterizations based on soil depth, surface type and its humidity. The use of these algorithms presents results that can be expected from a real occurrence, although in a highly simplified way. Even though the choice of rendering platform has impacted the final performance of the application, the simulation model proved feasible, with the possibility of expansion or even creation of similar algorithms not explored in this work.