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Abstract
 
 
Acadêmico(a): Elizandro José Schramm
Título: Adubogl ES 2.0 - Aplicação Didática usando a Biblioteca OpenGL EE 2.0 no IOS
 
Abstract:
This work details the development of an application for iPad that helps in learning concepts related to computer graphics, called AduboGL ES 2.0. Version 2.0 of OpenGL ES is the main focus of the application, which presents the user interaction with the main components and functions needed to design a scene graph using this library. Since OpenGL ES 2.0 is completely shader-based, this paper presents a specific section for this version of the library showing the concept of shaders. Are also presented in this paper the concepts of the sub-area studies Image Synthesis of computer graphics, which is the sub-area where the application fits, and some concepts of the development of applications for iOS, because it is an application for iPad.