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Abstract
 
 
Acadêmico(a): Jonathan Hess
Título: Explorando Modelo Virtuais 3D com Realidade Aumentada no SDK do iPhone
 
Abstract:
This paper presents the methodology and the construction steps of a tool for augmented reality in Apple\'s mobile devices platform, the iOS. The project explores the OpenGL ES toolset at version 2.0 for drawing 3D models onto the touchable screen of the iPhone. These models are positioned on the screen with help of 2D encoded markers which serves the engine while it tries to find the 3D orientations relative to real world scenes. The markers are detectable through captured images from digital camera of the device, within the real environment, and then reproduced onto the screen of the iPhone with 3D rendered graphics by OpenGL.