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Abstract
 
 
Acadêmico(a): Germano Fronza
Título: Simulador de um Ambiente Virtual Distribuído Multiusuário para Batalhas de Tanques 3D com Inteligência Baseada em Agentes BDI
 
Abstract:
This work describes the development of a tank battle simulator conceived as a Networked
Virtual Environment (NVE) in 3D running over Local Area Network (LAN). The tanks are
conceived as agents (standalone and cooperative behavior) or as avatars (controled by user in
real-time). About the NVE construction, it approaches techniques that try to optimize the use
of network resources, such as: bandwith, latency and reliability. This work also presents how
the use of Jason interpreter enables BDI agents programming based in AgentSpeak(L)
language. Finally, for construction the virtual world of the simulator, demonstrates the use of
graphics engine JMonkey Engine and the framework JME Physics.